Category: Changing Object Property Values
-
Programming in Alpha Software: Black Jack 03
—
by
in batch_Begin, Blackjack, Changing Object Property Values, Declaring Variables on a Form, Design Document, Desktop Application, External_Record_Content_Get, Fetch, fetch_Next, Fetch_Prev, Form Design, Form Load Method, Games, Having Fun With Graphics, How To, Object Explorer, Object Method, On Event, On Push, Table Open Method, Tables and Sets, Using goto label, Using If Else if, Using Images on Forms, XBasic Tips and TricksWelcome back. In this session we are looking at the deal, but before we do; lets look at our design document to see what we have accomplished so far and what still needs to be done. As you can see, we are moving right along and should be done in a few more sessions. Now…
-
Programming in Alpha Software Black Jack 02
—
by
in batch_Begin, Blackjack, Changing Object Property Values, Declaring Variables on a Form, Design Document, Desktop Application, External_Record_Content_Get, Fetch, fetch_Next, Form Design, Form Load Method, Games, Hot Spots, How To, List Objects, Object Explorer, Object Method, ON Change, On Event, On Push, Operations, Randomize Numbers, Script Genie, Table Open Method, Tables and Sets, Update, Using goto label, Using Images on Forms, Writing Array’s, XBasic Tips and Tricks, xDialogWhen we left off at the end of session 01 I said we would look at New Game Control Controlling the Number of Players Shuffling the Deck. If the lesson does not get too long I will review the animation of dealing a card as well. I created this short video to show where we…
-
Programming in Alpha Software Magic Cube Lesson 3
—
by
in Append, batch_Begin, Changing Object Property Values, Declaring Variables on a Form, Design Document, Desktop Application, External_Record_Content_Get, Fetch, fetch_Next, Form as Dialog, Form Design, Form Load Method, Games, Handling Errors, Having Fun With Graphics, Hot Spots, How To, List Object, List Objects, Object Explorer, Object Method, ON Change, On Event, On Init, On Push, Operations, Pong, Table Open Method, tablecount, Tables and Sets, TC Magic Cube, Using Images on Forms, XBasic Tips and TricksThe primary focus for today’s session is how to animate the cube moves. If you saw my lesson on Having Fun with Graphics: Pong you know we can move objects on the screen by changing their position property value. We are not going to do that here. Instead we are changing the color value of…
-
Programming in Alpha Software: Magic Cube Lesson 2
—
by
in Changing Object Property Values, Declaring Variables on a Form, Desktop Application, External_Record_Content_Get, Fetch, fetch_Next, Form Design, Form Load Method, Games, Having Fun With Graphics, Hot Spots, How To, List Object, List Objects, Object Explorer, Object Method, On Arrive, On Event, On Push, Table Open Method, Tables and Sets, TC Magic Cube, Using Eval function, Using goto label, Using If Else if, Using Images on Forms, Writing Array’s, XBasic Tips and TricksWe left off our last session looking at the code for our onInit event of our form. The code was 164 lines long and somewhat redundant. To fix this we are going to use two functions in Alpha Software Array Eval If you look back at the previous code insert, You will see the naming…
-
Programming in Alpha Software: Magic Cube App Lesson 1
—
by
in Append, Changing Object Property Values, Conditional Object, Declaring Variables on a Form, Design Document, Desktop Application, Form as Dialog, Form Design, Form Load Method, Games, Having Fun With Graphics, Hot Spots, How To, List Object, List Objects, Object Explorer, Object Method, On Event, On Init, Operations, Table Open Method, Tables and Sets, TC Magic Cube, Using Eval function, Using Images on Forms, Writing Array’s, XBasic Tips and TricksNow that we have completed our lesson on the Sudoku Puzzle Game we are moving on to a Magic Cube Application. As I mentioned at the end of our previous lesson, my granddaughter recently got a Rubix Cube and asked me for help in solving it. I don’t want to actually solve the cube for…
-
PC Desktop: Embedding a progress bar in a form
—
by
in Changing Object Property Values, Conditional Object, Declaring Variables on a Form, Desktop Application, Fetch, fetch_Next, Form Design, Form Load Method, Handling Errors, Having Fun With Graphics, How To, List Object, List Objects, Object Explorer, Object Method, On Event, On Push, Using If Else ifHello Everyone I was looking at the Alpha Message Board today and saw a closed thread where the user was looking for help creating an embedded progress bar on their application form. Several people replied but none actually answered the query and now the thread is closed so I thought I would do a quick…
-
Programming in Alpha Software Lesson 4: Sudoku Puzzle Solver Program
We left off in the middle of a lengthy script which is run when a new game is started. You can review that script here Programming in Alpha Software Lesson 3. After the randomization runs we then save the solution to our currentpuzzlesolution table. My intent is to use the solution as a move checker…
-
Using Alpha Software to Program for the Surface Pro 4 Lesson 7
For our final lesson on designing for the Surface Pro 4 we will examine the purchase and sale transaction form. On our main form we have two buttons , Record Purchase and Record Sale. The name clearly identifies the action that will be taken and the form for the most part is straight forward.…