Category: Fetch_Prev
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TakeCharge App Manager Lesson 02 Using A5 Enumerations
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in Append, Autoexec Script, Conditional Object, Declaring Variables on a Form, Desktop Application, Fetch, fetch_Next, Fetch_Prev, Form Design, How To, HTML memo field, List Object, List Objects, Memo Fields, On Event, On Push, Operations, Table Open Method, Tables and Sets, Using If Else if, XBasic Tips and TricksA key component to our project application is to list all objects in the application development queue. We could simply provide data tables with a data entry form and have the user manually enter all the object information, but in truth that would not be a good solution since everyone today wants everything instantly. So…
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Programming in Alpha Software Black Jack 04 Game Mechanics
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in Append, batch_Begin, Blackjack, Changing Object Property Values, Declaring Variables on a Form, Design Document, Desktop Application, External_Record_Content_Get, Fetch, fetch_Next, Fetch_Prev, Form as Dialog, Form Design, Form Load Method, Games, Having Fun With Graphics, How To, Object Explorer, Object Method, On Event, On Push, Operations, Table Open Method, Tables and Sets, Using Eval function, Using goto label, Using If Else if, Using Images on Forms, Writing Array’s, XBasic Tips and TricksProgramming our Black Jack Game will be a success only if the game mechanics make sense and work similar to the real world. What I mean by this is users know the Black Jack game and are familiar with how it works, so our game must work the same or users will lose interest and…
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Programming in Alpha Software: Black Jack 03
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in batch_Begin, Blackjack, Changing Object Property Values, Declaring Variables on a Form, Design Document, Desktop Application, External_Record_Content_Get, Fetch, fetch_Next, Fetch_Prev, Form Design, Form Load Method, Games, Having Fun With Graphics, How To, Object Explorer, Object Method, On Event, On Push, Table Open Method, Tables and Sets, Using goto label, Using If Else if, Using Images on Forms, XBasic Tips and TricksWelcome back. In this session we are looking at the deal, but before we do; lets look at our design document to see what we have accomplished so far and what still needs to be done. As you can see, we are moving right along and should be done in a few more sessions. Now…
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Programming in Alpha Software Magic Cube Lesson 4
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in Append, batch_Begin, Declaring Variables on a Form, Desktop Application, External_Record_Content_Get, Fetch, fetch_Next, Fetch_Prev, Form as Dialog, Form Design, Form Load Method, Games, Having Fun With Graphics, Hot Spots, How To, List Object, List Objects, Object Explorer, Object Method, On Arrive, ON Change, On Event, On Fetch, On Push, Table Open Method, Tables and Sets, TC Magic Cube, Using Images on Forms, XBasic Tips and TricksAt the end of our last session we were looking at the code for the onPush event of our ‘Open Move Tracker’’ button. form.load(“TC_MC_MoveTracker”,”dialog”,””,”right”,”middle”) TC_MC_MoveTracker.Activate() TC_MC_MoveTracker.Show() TC_MC_MoveTracker.close() if CName <> “” then movestate = “Return” dim record_count as N t = table.open(“tcrubixmoves”) t.fetch_first() record_count = t.records_get() t.fetch_last() for…