Category: Using goto label
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Fetching Forms and Reports using Queries in Alpha Software
In our last exercise we looked at using queries controlled by variables to fetch and display a range of records in a form as well as using the table method to step through the child records to populate a rich text object with memo fields from the child records. In this exercise I will demonstrate…
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Programming Developers Diary – 15
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in Append, Changing Object Property Values, Declaring Variables on a Form, Design Document, Desktop Application, Developers Diary, External_Record_Content_Get, Fetch, Form as Dialog, Form Design, Form Load Method, Functions, Games, Having Fun With Graphics, Hot Spots, How To, List Object, List Objects, Object Method, Occurs, On Event, On Push, Operations, Programming A Chess Game, Radio Object, Right, Table Open Method, Tables and Sets, Using Eval function, Using goto label, Using If Else if, Using Images on Forms, word, Writing Array’s, XBasic Tips and Tricks, xDialogMarch 10th 2017 Hello everyone. In my last post I said I might try to create a method of setting up a ad hoc chess board so the user can practice specific chess scenarios. I decided to go ahead with this idea. The first thing I needed to do is add a new menu option…
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Programming Developer’s Diary – 06
January 20th, 2017 Hello everyone. This morning I had an online training session with the client who received the receivables upgrade and it went very well. I left the session telling the person to send an email with all adjustments or changes they wished to see no matter how small and I just got a…
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Programming Developers Diary – 03
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in .queryrun, Declaring Variables on a Form, Design Document, Desktop Application, Developers Diary, External_Record_Content_Get, Fetch, fetch_Next, Form Design, Handling Errors, How To, On Event, On Push, Table Open Method, Tables and Sets, Using goto label, Using If Else if, Using Query’s, XBasic Tips and TricksJanuary 13,2017 Hello everyone. I have completed the receivables module upgrade for my customer and did the thing I hate most but must do which is check my work. Typically I test my work as I go along but those test work on the norm rather than the exception. We all know in the business…
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Programming in Alpha Software Black Jack 04 Game Mechanics
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in Append, batch_Begin, Blackjack, Changing Object Property Values, Declaring Variables on a Form, Design Document, Desktop Application, External_Record_Content_Get, Fetch, fetch_Next, Fetch_Prev, Form as Dialog, Form Design, Form Load Method, Games, Having Fun With Graphics, How To, Object Explorer, Object Method, On Event, On Push, Operations, Table Open Method, Tables and Sets, Using Eval function, Using goto label, Using If Else if, Using Images on Forms, Writing Array’s, XBasic Tips and TricksProgramming our Black Jack Game will be a success only if the game mechanics make sense and work similar to the real world. What I mean by this is users know the Black Jack game and are familiar with how it works, so our game must work the same or users will lose interest and…
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Programming in Alpha Software: Black Jack 03
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in batch_Begin, Blackjack, Changing Object Property Values, Declaring Variables on a Form, Design Document, Desktop Application, External_Record_Content_Get, Fetch, fetch_Next, Fetch_Prev, Form Design, Form Load Method, Games, Having Fun With Graphics, How To, Object Explorer, Object Method, On Event, On Push, Table Open Method, Tables and Sets, Using goto label, Using If Else if, Using Images on Forms, XBasic Tips and TricksWelcome back. In this session we are looking at the deal, but before we do; lets look at our design document to see what we have accomplished so far and what still needs to be done. As you can see, we are moving right along and should be done in a few more sessions. Now…
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Programming in Alpha Software Black Jack 02
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in batch_Begin, Blackjack, Changing Object Property Values, Declaring Variables on a Form, Design Document, Desktop Application, External_Record_Content_Get, Fetch, fetch_Next, Form Design, Form Load Method, Games, Hot Spots, How To, List Objects, Object Explorer, Object Method, ON Change, On Event, On Push, Operations, Randomize Numbers, Script Genie, Table Open Method, Tables and Sets, Update, Using goto label, Using Images on Forms, Writing Array’s, XBasic Tips and Tricks, xDialogWhen we left off at the end of session 01 I said we would look at New Game Control Controlling the Number of Players Shuffling the Deck. If the lesson does not get too long I will review the animation of dealing a card as well. I created this short video to show where we…
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Programming in Alpha Software: Blackjack Game 01
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in Blackjack, Declaring Variables on a Form, Design Document, Desktop Application, External_Record_Content_Get, Fetch, Form as Dialog, Form Design, Form Load Method, Games, Handling Errors, Having Fun With Graphics, Hot Spots, How To, List Object, List Objects, Object Method, On Event, On Push, Table Open Method, Tables and Sets, Using goto label, Using If Else if, Writing Array’s, XBasic Tips and Tricks, xDialogHello everyone We completed our Magic Cube programming lesson an I must say my granddaughter was over the other day and she played with it on my SurfacePro tablet and matched the moves on her real cube for hours so I guess that means it was a success. Now lets move on to something more…
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Programming in Alpha Software: Magic Cube Lesson 2
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in Changing Object Property Values, Declaring Variables on a Form, Desktop Application, External_Record_Content_Get, Fetch, fetch_Next, Form Design, Form Load Method, Games, Having Fun With Graphics, Hot Spots, How To, List Object, List Objects, Object Explorer, Object Method, On Arrive, On Event, On Push, Table Open Method, Tables and Sets, TC Magic Cube, Using Eval function, Using goto label, Using If Else if, Using Images on Forms, Writing Array’s, XBasic Tips and TricksWe left off our last session looking at the code for our onInit event of our form. The code was 164 lines long and somewhat redundant. To fix this we are going to use two functions in Alpha Software Array Eval If you look back at the previous code insert, You will see the naming…
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Programming in Alpha Software Lesson 6: Append Operation
We are starting off this lesson by finishing our Sudoku Puzzle Solver Application. When you select New Puzzle on the form, you are presented with the following dialog. We have reviewed the code for generating a Computer Generated Game Standard and now we will review; Manual Entry from Book Your Saved Puzzles Manual Entry…