Category: Writing Array’s
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Programming Developers Diary – 15
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in Append, Changing Object Property Values, Declaring Variables on a Form, Design Document, Desktop Application, Developers Diary, External_Record_Content_Get, Fetch, Form as Dialog, Form Design, Form Load Method, Functions, Games, Having Fun With Graphics, Hot Spots, How To, List Object, List Objects, Object Method, Occurs, On Event, On Push, Operations, Programming A Chess Game, Radio Object, Right, Table Open Method, Tables and Sets, Using Eval function, Using goto label, Using If Else if, Using Images on Forms, word, Writing Array’s, XBasic Tips and Tricks, xDialogMarch 10th 2017 Hello everyone. In my last post I said I might try to create a method of setting up a ad hoc chess board so the user can practice specific chess scenarios. I decided to go ahead with this idea. The first thing I needed to do is add a new menu option…
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Programming Developers Diary – 09
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in Collections, Declaring Variables on a Form, Design Document, Desktop Application, Developers Diary, Form as Dialog, Form Design, Form Load Method, Functions, Games, Having Fun With Graphics, Hot Spots, How To, Occurs, On Push, Programming A Chess Game, Tables and Sets, Using If Else if, Writing Array’s, XBasic Tips and TricksFebruary 1, 2017 Hello everyone. As stated yesterday I will be looking at using the collection function in Alpha Software. When I started the discussion about the chess game I stated one of the weaknesses of the current game is handling check. In the example below, Black checks white. The only activity the program needs…
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Programming Developers Diary – 08
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in batch_Begin, Changing Object Property Values, Declaring Variables on a Form, Design Document, Desktop Application, Developers Diary, Fetch, fetch_Next, Form Design, Form Load Method, Functions, Games, Having Fun With Graphics, Hot Spots, How To, List Objects, Occurs, On Event, On Push, Programming A Chess Game, Table Open Method, Tables and Sets, Using If Else if, Using Images on Forms, word, Writing Array’s, XBasic Tips and TricksJanuary 30, 2017 Good morning everyone. Picking up where we left off last week we were examining why the current logic for our chess program was weak and ineffective. As I was reviewing the existing code for this post, I once again got drawn into the development of the game. I actually started this post…
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Programing Developers Diary – 01
January 11, 2017 Hello everyone and Happy New Year. This is the first in our series of developer diary entries and to start our series off I will look at fetching records in a set. Currently I am working on an major upgrade for a customer’s existing database. One of the modules is used to…
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Programming in Alpha Software Black Jack 04 Game Mechanics
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in Append, batch_Begin, Blackjack, Changing Object Property Values, Declaring Variables on a Form, Design Document, Desktop Application, External_Record_Content_Get, Fetch, fetch_Next, Fetch_Prev, Form as Dialog, Form Design, Form Load Method, Games, Having Fun With Graphics, How To, Object Explorer, Object Method, On Event, On Push, Operations, Table Open Method, Tables and Sets, Using Eval function, Using goto label, Using If Else if, Using Images on Forms, Writing Array’s, XBasic Tips and TricksProgramming our Black Jack Game will be a success only if the game mechanics make sense and work similar to the real world. What I mean by this is users know the Black Jack game and are familiar with how it works, so our game must work the same or users will lose interest and…
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Programming in Alpha Software Black Jack 02
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in batch_Begin, Blackjack, Changing Object Property Values, Declaring Variables on a Form, Design Document, Desktop Application, External_Record_Content_Get, Fetch, fetch_Next, Form Design, Form Load Method, Games, Hot Spots, How To, List Objects, Object Explorer, Object Method, ON Change, On Event, On Push, Operations, Randomize Numbers, Script Genie, Table Open Method, Tables and Sets, Update, Using goto label, Using Images on Forms, Writing Array’s, XBasic Tips and Tricks, xDialogWhen we left off at the end of session 01 I said we would look at New Game Control Controlling the Number of Players Shuffling the Deck. If the lesson does not get too long I will review the animation of dealing a card as well. I created this short video to show where we…
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Programming in Alpha Software: Blackjack Game 01
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in Blackjack, Declaring Variables on a Form, Design Document, Desktop Application, External_Record_Content_Get, Fetch, Form as Dialog, Form Design, Form Load Method, Games, Handling Errors, Having Fun With Graphics, Hot Spots, How To, List Object, List Objects, Object Method, On Event, On Push, Table Open Method, Tables and Sets, Using goto label, Using If Else if, Writing Array’s, XBasic Tips and Tricks, xDialogHello everyone We completed our Magic Cube programming lesson an I must say my granddaughter was over the other day and she played with it on my SurfacePro tablet and matched the moves on her real cube for hours so I guess that means it was a success. Now lets move on to something more…
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Programming in Alpha Software: Magic Cube Lesson 2
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in Changing Object Property Values, Declaring Variables on a Form, Desktop Application, External_Record_Content_Get, Fetch, fetch_Next, Form Design, Form Load Method, Games, Having Fun With Graphics, Hot Spots, How To, List Object, List Objects, Object Explorer, Object Method, On Arrive, On Event, On Push, Table Open Method, Tables and Sets, TC Magic Cube, Using Eval function, Using goto label, Using If Else if, Using Images on Forms, Writing Array’s, XBasic Tips and TricksWe left off our last session looking at the code for our onInit event of our form. The code was 164 lines long and somewhat redundant. To fix this we are going to use two functions in Alpha Software Array Eval If you look back at the previous code insert, You will see the naming…
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Programming in Alpha Software: Magic Cube App Lesson 1
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in Append, Changing Object Property Values, Conditional Object, Declaring Variables on a Form, Design Document, Desktop Application, Form as Dialog, Form Design, Form Load Method, Games, Having Fun With Graphics, Hot Spots, How To, List Object, List Objects, Object Explorer, Object Method, On Event, On Init, Operations, Table Open Method, Tables and Sets, TC Magic Cube, Using Eval function, Using Images on Forms, Writing Array’s, XBasic Tips and TricksNow that we have completed our lesson on the Sudoku Puzzle Game we are moving on to a Magic Cube Application. As I mentioned at the end of our previous lesson, my granddaughter recently got a Rubix Cube and asked me for help in solving it. I don’t want to actually solve the cube for…
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Programming in Alpha Software Lesson 3: Understanding, Reason & Logic
In our last lesson we looked at Memory and how it is used in conjunction with look ups to provide the user with a list of choices for his – her review or action. Today we will look at Understanding Reason and Logic and the parts they play in your programming. Thought: The logical place…