Category: Writing Array’s
-
Programming in Alpha Software Lesson 02
Memory: We started our previous session by looking at the purpose of applications and how our senses play a part in the conception of new software programs. We looked at the function Lookup() and how it is used to find and copy data from one source to another for use by our application. We also…
-
Programming Chess in Alpha Software: Lesson6
—
by
in Changing Object Property Values, Desktop Application, External_Record_Content_Get, Fetch, Form Design, Form Load Method, Games, Having Fun With Graphics, How To, List Objects, Object Method, On Event, On Fetch, On Init, On Push, Programming A Chess Game, Record List Combo, Table Open Method, Tree View, Using If Else if, Using Query’s, Writing Array’s, XBasic Tips and TricksHello Everyone Today we will be looking at the opening book for our chess program and the code for all the functions related to the opening book. Before we begin please take a moment to watch this short video which demonstrated the use of the opening book and the new features we are adding to…
-
Having Fun with Graphics Lesson 5: Bar Graphs
—
by
in Changing Object Property Values, Converting Data Types, Desktop Application, External_Record_Content_Get, Form Design, Form Load Method, Having Fun With Graphics, Hot Spots, How To, List Objects, Object Explorer, Object Method, On Event, On Fetch, On Push, On Timer Event, Record List Combo, Table Open Method, Writing Array’s, XBasic Tips and TricksHello everyone Today we are continuing our lesson plan on controlling graphics in Alpha Software just using objects on a form and xBasic code. As I was preparing the CAD application lesson I thought of a more practical application for managing objects and graphics on the screen which is building a bar graph. Bar Graphs…
-
Having fun with Graphics Lesson 4: Desktop Widget
—
by
in Autoexec Script, Changing Object Property Values, Custom Super Controls, Declaring Variables on a Form, Desktop Application, Form Design, Form Load Method, Having Fun With Graphics, How To, Object Explorer, Object Method, On Event, On Init, On Push, On Timer Event, Owner Draw, Using Eval function, Using If Else if, Writing Array’s, XBasic Tips and Tricks, xDialogHello everyone At the end of lesson three, I said we would work on a CAD Design style application but it is taking some time to put together so in the mean time, I thought I would post this fun and useful lesson. To start, watch this short video to see the widget work and…
-
Writing xBasic Lesson 6
Hello Everyone Today’s lesson will look at controlling the sate of objects on a form using various xBasic methods. Knowing in advance what you expect from the form objects helps you write efficient and compact code. Watch the short video above to see what we mean. First lets look at the changes we made to…