Category: Programming A Chess Game
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Programming Developers Diary – 15
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in Append, Changing Object Property Values, Declaring Variables on a Form, Design Document, Desktop Application, Developers Diary, External_Record_Content_Get, Fetch, Form as Dialog, Form Design, Form Load Method, Functions, Games, Having Fun With Graphics, Hot Spots, How To, List Object, List Objects, Object Method, Occurs, On Event, On Push, Operations, Programming A Chess Game, Radio Object, Right, Table Open Method, Tables and Sets, Using Eval function, Using goto label, Using If Else if, Using Images on Forms, word, Writing Array’s, XBasic Tips and Tricks, xDialogMarch 10th 2017 Hello everyone. In my last post I said I might try to create a method of setting up a ad hoc chess board so the user can practice specific chess scenarios. I decided to go ahead with this idea. The first thing I needed to do is add a new menu option…
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Programming Developers Diary – 14
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in Append, Changing Object Property Values, Declaring Variables on a Form, Design Document, Desktop Application, Developers Diary, External_Record_Content_Get, Fetch, Fetch_Last, fetch_Next, Form as Dialog, Form Design, Form Load Method, Functions, Games, Having Fun With Graphics, Hot Spots, How To, Left, List Object, List Objects, Object Method, ON Change, On Event, On Fetch, On Push, Operations, Programming A Chess Game, Right, Right, Table Open Method, Tables and Sets, Using If Else if, Using Images on Forms, word, XBasic Tips and TricksFebruary 27 2017 This past weekend I once again spent time working on my chess program. As you may recall, if you have been following along, I last discussed using collections as a means of determining the attack path and squares of white to determine the best possible defense against said attack. I discovered two…
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Programming Developers Diary – 09
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in Collections, Declaring Variables on a Form, Design Document, Desktop Application, Developers Diary, Form as Dialog, Form Design, Form Load Method, Functions, Games, Having Fun With Graphics, Hot Spots, How To, Occurs, On Push, Programming A Chess Game, Tables and Sets, Using If Else if, Writing Array’s, XBasic Tips and TricksFebruary 1, 2017 Hello everyone. As stated yesterday I will be looking at using the collection function in Alpha Software. When I started the discussion about the chess game I stated one of the weaknesses of the current game is handling check. In the example below, Black checks white. The only activity the program needs…
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Programming Developers Diary – 08
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in batch_Begin, Changing Object Property Values, Declaring Variables on a Form, Design Document, Desktop Application, Developers Diary, Fetch, fetch_Next, Form Design, Form Load Method, Functions, Games, Having Fun With Graphics, Hot Spots, How To, List Objects, Occurs, On Event, On Push, Programming A Chess Game, Table Open Method, Tables and Sets, Using If Else if, Using Images on Forms, word, Writing Array’s, XBasic Tips and TricksJanuary 30, 2017 Good morning everyone. Picking up where we left off last week we were examining why the current logic for our chess program was weak and ineffective. As I was reviewing the existing code for this post, I once again got drawn into the development of the game. I actually started this post…
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Programming Developers Diary – 07
January 24, 2017 Hello everyone. Hope you had a nice weekend. If you have been following along you know we did a fun project ‘Designing a Chess Game in Alpha Software’. It was fun for me at least and I hope all of you liked it or at least found some value in it. The…
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Programming in Alpha Software Lesson 02
Memory: We started our previous session by looking at the purpose of applications and how our senses play a part in the conception of new software programs. We looked at the function Lookup() and how it is used to find and copy data from one source to another for use by our application. We also…
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Programming Chess in Alpha Software:Lesson 8
Hello everyone As mentioned in the previous post, I have started in a new direction for our chess engine. If the program is to think like a human then we must first look at how a human plays the game. Now I am not the best chess player in the world, in fact I consider…
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Programming Chess in Alpha Software: A New Perspective
Hello Everyone Hope the holiday season is going well for all of you. It’s been a while since my last post and that has been because I am not having the success with the direction I am taking on my min/max program that I had hoped for. For example; If white opens with e4…
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Programming Chess in Alpha Software: Lesson6
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in Changing Object Property Values, Desktop Application, External_Record_Content_Get, Fetch, Form Design, Form Load Method, Games, Having Fun With Graphics, How To, List Objects, Object Method, On Event, On Fetch, On Init, On Push, Programming A Chess Game, Record List Combo, Table Open Method, Tree View, Using If Else if, Using Query’s, Writing Array’s, XBasic Tips and TricksHello Everyone Today we will be looking at the opening book for our chess program and the code for all the functions related to the opening book. Before we begin please take a moment to watch this short video which demonstrated the use of the opening book and the new features we are adding to…
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Programming Chess in Alpha Software: Lesson5
Hello Everyone Today we are looking at the changes to our code affecting WhitesBoard and BlacksBoard. These two routines provide a list of each piece on the board which is available to move and where it can move to. The changes I made process these list to create values needed in scoring the game as…