Category: Sudoku
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Programming in Alpha Software Lesson 6: Append Operation
We are starting off this lesson by finishing our Sudoku Puzzle Solver Application. When you select New Puzzle on the form, you are presented with the following dialog. We have reviewed the code for generating a Computer Generated Game Standard and now we will review; Manual Entry from Book Your Saved Puzzles Manual Entry…
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Programming in Alpha Software Lesson 4: Sudoku Puzzle Solver Program
We left off in the middle of a lengthy script which is run when a new game is started. You can review that script here Programming in Alpha Software Lesson 3. After the randomization runs we then save the solution to our currentpuzzlesolution table. My intent is to use the solution as a move checker…
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Programming in Alpha Software Lesson 3: Understanding, Reason & Logic
In our last lesson we looked at Memory and how it is used in conjunction with look ups to provide the user with a list of choices for his – her review or action. Today we will look at Understanding Reason and Logic and the parts they play in your programming. Thought: The logical place…